Tuesday, April 1, 2008

5v5

Okay we are at 5v5s now.. You probably already know how different all the brackets are.. 5v5 is just proof here.

Survival is not nearly as effective in a 5v5 as a 3v3 or 2v2. I highly recommend marksmanship over SV in 5v5. Why?

Survival has two purposes, high dps & raid buffs, or control. You cannot bother trying to control a 5v5, thats more of a warlocks job... 5v5 more resembles a battleground where you have a few people fighting, and you on the outskirts tossing some arrows. Your cc is mostly useless, with usually 2 or sometimes 3 different classes that can cleanse it, and as a control SV build you cannot hope to do damage.

As a damage build in 5v5, we all know SV gets its DPS from agility. You cannot have the amount of DPS that a marksman has without making some big health/resilience sacrifices. You can't sacrifice that in a 5v5, people can get bursted down too easily. As I said before, resilience gear gives ap and crit, stats a Marksman can use, but not so much a Survivalist.

I'm sure most of you know Megatf, a hunter known for having the highest rating in all three brackets. He made a discussion post of this very topic (Don't mind the lulz, was blizzards annoying april fools joke..):


Warrior
Rogue
Hunter
Druid
Priest

Warrior-Standard Mace Stun Warrior
Rogue-ShadowStep
Hunter-Survival (Give me a sec to explain why)
Druid-Cyclone + NS
Priest-Pain Suppression, Dispel, Mass Dispel .

Double Traps
Double Wyvern Sting
Expose Weakness

Couple 3 player's with 800 armor penetration, expose armor, sunder armor, and expose weakness on a cloth target kekeke.

Expose Weakness increases the Attack Power of all attackers against that target by 25% of your agility for 7 sec.

Couple that with 2 Wyvern Stings you can use offensively to coordinate kill shots, force healers to trinket early to leave them open for cyclones, and 2 AoE slows you can use simultaneously with each other offensively and defensively lmao.

Your role would be more difficult than any other makeup, BUT imo. lolcats. I lol'd IRL. would offer the most utility, and viability over other setups .

With Thrill of the Hunt you might even be able to use Aspect of the Hawk for a long time in the beginning to put serious pressure out on people, you will be rocking at least 40% in full S3 lol.

I have 36% crit with my dwarf with the 2 hander's and 35% with the 1 hander's rofl.

I could easily break over 40% with him as a Survival Spec I lol'd IRL.

Priest dispels on the target to clean buffs, mass dispel for iceblock, bop, cyclone's, wyvern stings which will be really useful since you have no CC's that break instantly on dot damage so the 1200 damage done after wyvern wears off or is trinketed will have no affect on future CC's is just amazing I think for offensive pressure I lol'd IRL.

Anyway, what do YOU guys think ?

I need to assemble good player's lmao. But I want to seriously run this combo lolwut.

Going to run this setup tonite.


Basically he was debating that using SV to give his arena partners buffs can be useful in a 5v5. I explained that that a MM build would be better because their buff is constant, and the SV buff would only be slightly better, and only active on criticals of one target.

If you get enough agility on your gear to make 600 w/ LR, you will be lacking in resilience, and that is not good since most often a hunter would be a 1st target in 5's

600 agi would give 150 ap on EW.

Trueshot aura would have 125 AP permanently, also allowing you to gear more stam/resilience. EW only works when you crit and only for several seconds afterwards. TSA is always up and not on only one target, so they get the benefit when you are kiting, trapping, etc.

I had roughly 560 agi as SV spec when I was in full pvp gear .

SV is not for damage buff in arenas. SV is for 2v2 and 3v3 specced for controlling the fight, and for having over 1000 agility in raids to give a nice buff. MM is better for 5v5.



Not much more needs to be said. I recommend that fellow survivalists avoid 5v5 or respec MM.

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