Friday, October 31, 2008

Lulz?

Know I've been away.. school ETC.

Also.. I'm working on my new video.. It's basically going to be a tribute to the golden days of WoW PvP, and changes over the years. It will include footage from all my movies, including new dwarf clips, and footage from the short period in which I was named "Lagspike" and made a movie, however, the movie turned out pretty crappy so I don't host it anymore.. but there is a few good clips that I took out of it.


It is kind of interesting, because it shows the evolution of not only the hunter, but the person playing the hunter. At the start, I am not as good as I am now, I have no addons, and I... click a few skills. *cringe* It then shows how my UI slowly evolved to what it is now, as well as my ability. Also, it is funny to notice at how over three years my keybinds have stayed the same except for minor changes, and additions of new ones for new skills. Infact, the only thing I changed on my dwarf from what I had two years ago was moving viper sting to f4, where scorpid sting was, and moving that to f10, where viper was. I realized this when I was undergeared, and was kiting a mage around a pillar with viper sting, because I would have no chance otherwise, and I could not reach viper sting.. and then later in one clip I mean to scorpid sting a target to remove a dot, so I can trap him.. but by habit, I hit f4, which was viper.. and it totally ruined it, but I salvaged the fight.. I thought it was funny.

It's also for personal reasons.. a lot of my older movies were made when I sucked at editing.... and it will be good to re-do them. Any player who PvP'd at 60 will appreciate the movie, and that is what I'm shooting for.. a movie to bring back the golden days.

Friday, October 17, 2008

Marksmanship

So... after playing both SV and MM for PvP.. I can safely say that I am quite pleased with the result of Chimera Shot.. and that exploding arrow sucks. My usual WS/SS spec.. isn't.. well.. the same. I can tear through people with my MM spec without any problems.. I don't have scattershot, but I do have silencing shot, disengage, and readiness (Which, I hardly ever use..)

Blizzard tried, I'll give em that.. but SV sucks now. *Cry*

Wednesday, October 15, 2008

The day has Cometh.

All right, well.. so far I don't have much to say. I have mostly been spending my time finding my feet. New skills = new playstyle = new keybinds, plus new skills/mechanics for every other class.. the game has changed. I haven't gotten a chance to do arena yet, since my druid has been away fer like 2 weeks, So I can't say much about that.. I have done a few BG's, but a lot of the times it was like.. something stunning me and a paladin walks up to me, turns shiny, and then WHAM! wheres my hp gone?

Concerning ret paladins:

Alright, they do insane burst.. but in a 1v1 scenario I don't really have any problems.. They repentance you.. you wait.. (you prolly had a trap of some sort to get em as they walk up to you) then you prolly disengage once they get to you if you had a frost, just walk away if its freezing (I prefer frost, because they can't trinket out of it) and then you have lock n load and a aimed shot to pop em with, and they have hit you maybe once.. All they have left is hammer of justice and you have your trinket.. they can't slow you, and will probably die before HoJ is up again. The only thing else they have is BoP (which you can purge) and bubble, to which you basically can just run away, and after its out most likely your trap will be ready again, to which I would use freezing because they probably have HoJ up.. so they stun you and get frozen.. then you just walk off and finish em. Mostly you just have to stay away.. Eye for an eye is annoying when you have 50% crit chance with arcane shot >.>

But yeah, as I said, there are tons to get used to.. For example, I still hit multishot after I use aimed shot.

And what is up with roar of sacrifice? I wish there was an easier way to activate it on myself...

Wednesday, October 8, 2008

Aimed Shot, Barrage, and You.

Why does it seem to me that every buff we get is something we have needed for years?

Apparently Blizzard knows that we blow.. Ghostcrawler has flat out said we suck in arenas multiple times. They try to fix the problems by tiny little tweaks.. which basically all the tweaks are doing is making the class less of a pain in the ass to play, but not as much towards balance, while we don't get anything "new".

The new fun and shiny thing we would have gotten was camo.. but that has not only died, it was hung, beaten, flayed, and then burned, ever so cruelly. It was replaced by the crap sho.. uh.. trap shot. It's good and all that they removed the arming time (which was totally bogus to begin with) but it isn't very much a trap, nor is it hidden.

Dictionary.com says a trap is:
2. any device, stratagem, trick, or the like for catching a person unawares.


Okay, not only are traps not hidden, but the shot makes a pretty blue rainbow and then makes a frost nova when it lands.. totally inconspicuous.

I know I am beating a dead horse with trap shot.. but it's just a great example of "whats not new" Its the exact same as freezing trap.. just with range and a lot more noticeable.. even shares the CD.

Disengage? We needed that, sure, but its not like we haven't been needing it forever.. hunters have never had any escape abilities short of freezing trap, and that was not even an escape ability, it was a CC. We also got masters call.. but it has a longer cooldown than any other snare remover, and requires LoS of your pet, and requires your pet to be alive. It also removes stuns.. but it can't be used while stunned. I won't even bother with that one.

Instant Aimed shot? The moment arenas entered we needed this one.. honestly anyone who got hit by an aimed shot was either CC'd or a moron. The need for this increased once we got a MS effect on the shot... which made it the worst MS in the game. It also got its damage removed with a swift kick to the groin. "It will do more damage than multi-shot" they said.. it didn't. Granted, in the end, the new aimed shot will do more damage than the old one, since you can actually get it off whenever you want, including being able to jump shot it, but our burst is gone.. they just replaced multi-shot in our burst rotation with aimed shot. We are "Casters" thus we should have burst.. but we don't anymore.

Deterrence? I asked for that buff at level sixty. Hunters never had caster mitigation, and now we still don't. Deterrence WAS a good buff, but they nerfed it. I guess a worse ability than CloS on a five times as long CD is op.

Scatter shot? I like this change personally, although in the end it does absolutely NOTHING for me, since I feel explosive shot is fail and I would rather get scatter over it anyways, now, instead of getting scatter over explosive shot, I'll get readiness over explosive shot. It needs to be trainable.

Tranq shot? You can't tell me the first time a hunter got this book from luci they haven't wanted it to dispel frenzy/enrage effects in PvP too, or remove rage/energy. This change is only like 5 years late.




Basically, hunters in WoTLK = we get everything we have been needing for years (Except caster mitigation, bastards.) but nothing new and shiny.

Sunday, October 5, 2008

A reason to spec BM



I'm sorry, for that I would go 51 points in BM.

So what if you outdps me, and own me in arenas and pvp.. I GOT A FUCKING DEVILSAUR IN MY SIDECAR!