Thursday, December 2, 2010

I killed a frost mage

But it didn't give me a statue in Dalaran. This upsets me because killing a frost mage was harder than killing the lich king by far. Didn't even get an 'cheevie for it.

Rebirth of the Temple

I have decided to start up again. The reason this died mainly was because it was an entire thread devoted to just hunter SV PvP. Not that much to talk about.

So I am getting rid of that. While this shall still be named Temple of Survivalism as a homage to days of yonder, I will extend to all aspects of the class so I will actually have something to talk about.

And the fact that SV is no longer the underdog it isn't as interesting.

P.S. your spec got owned Rilgon, eat it.

Wednesday, September 22, 2010

Yeah Yeah...

I barely post here anymore I know... but I just did something so stupid I had to.

Behold! The HUN-TANK!!!

What is the hun-tank, you might be wondering. A quick person might be like oh a hunter tank ha ha ha you are an idiot Bandet... and I probably am. But let me explain the huntank. First off, the huntank isn't actually a tank. Don't think I'm trying to go tackle some instances solo or anything. This is purely PvP.

The Huntank is a SV hunter, in full wrathful gear with every gem + stamina and tons of stamina enchants, as well as 5 points in bm for more hp. I also wear two brewfest trinkets for the stamina (I'll get a corroded skeleton key soon as I get 13 more frosties. I haven't found I needed a PvP trinket as of yet, the excessive health pool kind of makes me immune to stunlocks. Rogues dislike me.

How it works!

You may be thinking that is stupid it doesn't work because you don't hurt. Wrong! An experienced SV hunter knows about Hunter Vs. Wild, a talent that gives 30% of your stamina to attack power. I'm at 3526 stamina unbuffed. That is 44524 hp. I also have fortitude, kings, food and health flasks. That puts me at 51423 hp, and about 62000 in a bg with a battle standard down. With improved fort, kings, and motw I can reach 64000. As a hunter. Thats right. I have more hp than your guilds MT.

With self-buffs I sit at 6412 AP and 45% crit chance and 1153 resilience. That is of course not including expose weakness or hunter's mark, blood fury or my Icc ring proc, or master tactician. Not bad right? I can assure you that I do in fact hurt.

In bgs my PET has more health than anyone else. People laugh at me saying I am another huntard, then they step back in awe as I dominate the scoreboard, with maybe one or two deaths. (Despite the health pool, I have no way to heal myself. It would take 10 bandages, and over 2 full foods to get back all my hp, not to mention my pet who has 37k and heals 5k over 15 seconds.) As you would guess this works extremely well for WSG flag running when I have heals. I'm extremely hard to burst down, it takes some time, and I always have deterrence. It works very well in duels, because the best way to kill a hunter is to burst it down before it burts you down. It doesn't help versus healers however.. Because I can't burst them down. It just annoys them. Not that I could burst a holy pally down in my full PvE gear anyways. I have tried.


I guess that is all. Maybe I'll make another BG movie of the dreaded HUNTANK!

Thursday, October 8, 2009

New Movie!

Know many have been waiting for this, so here it is:

http://www.filefront.com/14681109/WTF2s.wmv/

However, it is quite short.. and lacks much editing, mainly because I didn't have many season 6 clips to work with so I didn't go all out.

At any rate. Enjoy.

Thursday, June 18, 2009

Tips N TriX

First off, let it be known that the bird of prey is now superior to the crab for PvP.

First off, it has roar of sacrifice, like the tenacity pets had before. So what makes the bird better?
Obviously, as a cunning pet, it does more damage than a tenacity, that is just gravy though, what makes it better is the fact that it has roar of recovery as well, which restores 30% of your mana.

Not only that, but it has a built in -60% crit resilience when under 35% hp. It also has a -4% crit to all melee attacks, and it has a disarm to boot.

IMO the disarm is superior to the root in skilled hands. Usually I will utilize it when a rogue cheap shots me, thus he will not be able to kidney shot me, and I can escape, saving my trinket. This also is a lifesaver when you are fighting the infamous retardin, and your trinket is down. Just disarm him when you are stunned, and that will reduce the burst significantly. Couldn't do either of those with good ol krabby, can ya? They would be rooted, while you are stunlocked anyways.

HOWEVER!! if you do enjoy the snare too much to give up, there IS another option. Grab yourself a spider, which has the same talent tree as the bird, and it has a ranged snare ability instead of the disarm. At any rate, the crab is obsolete.

Versus other classes:

You know I don't have strategies versus certain things, I just roll with it and adapt, however, I do certain things to negate a specifically powerful ability that another class has that I know will be used constantly. With that being said, here are some tips I use versus various classes.

Rogue:

I pretty much already said this one before, using the pets disarm to stop the kidney shot. That can almost always be done, sadly, the one drawback happens when a rogue pops evasion in order to dodge the scatter shot which he knows is going to happen right after kidney shot goes off and you trinket it. Some rogues pop it beforehand so they don't have to later, but the better rogues will pop it later in order to extend the active duration in which they will actually be getting attacked. If this happens, generally I'd go ahead and pop roar of sacrifice and tank the kidney shot (you didn't pop it on the cheap shot, because if the disarm worked, you would like to save it for the kidney shot which will happen once he eventually gets to you) You don't trinket this one, because eventually he will vanish or blind you and stealth, and your trinket is up for the second round of stuns.

Warrior:

Kind of annoying, but ironic at the same time. What you have to do is just drop frost traps and kite him in HIS deadzone, 5-8 yards (minimum rage of charge) Takes a bit of practice, but once you got it down there isn't much they can do to stop it. Also, you can toss a wyvern sting at 'em then run back a bit, shoot something and pop deterrence, he will charge you and it wont stun you, and then you just run off, and repeat the process.

Retlol:

Pretty simple, to be honest. All you have to do is trinket the stun. They will repentance and you will get hit once or twice, but it shouldn't matter, just use roar when you get it. The fight will take a little while, so keep purging everything. If he is good, he will keep healing himself, so just keep aimed shot on him and keep running. It won't take him long to oom himself if he isn't hitting you, and he won't get replenishment if he doesn't hit you. Go ahead and wyvern him after the bubble to get a bandage in.

DK:

Don't disengage. Save it till they death grip, then disengage and drop a frost while in the air, it will land ontop of him (yay) and he will be without any means to slow you, save chains of ice. Most likely he already popped anti-magic shell and cant use it. Once he gets close to you, Wyvern sting, and run away, back towards him and over the frost trap.


I'll poast moar later.